@orillusion/core
Enumerations
- MorphTargetTransformKey
- GUISpace
- ImageType
- BillboardType
- UIInteractiveStyle
- TextAnchor
- Vertical
- Horizontal
- UIButtonTransition
- ColliderShapeType
- CameraType
- GeometryVertexType
- GPUBufferType
- UniformType
- ParserFormat
- GeoType
- ValueEnumType
- WrapTimeMode
Classes
- SkeletonAnimation_shader
- CubeSky_Shader
- PropertyAnimationClipState
- PropertyAnimTag
- MorphTargetData
- MorphTargetFrame
- MorphTarget_shader
- JointPose
- GUIConfig
- TextFieldLine
- TextFieldLayout
- IESProfiles
- InstanceDrawComponent
- View3D
- CSM
- FrustumCSM
- GeometryIndicesBuffer
- GeometryVertexBuffer
- VertexBufferLayout
- VertexAttribute
- PoolNode
- MatrixDO
- Octree
- OctreeEntity
- QuadAABB
- QuadRoot
- QuadTree
- QuadTreeCell
- TextureScaleCompute
- PipelinePool
- RenderShaderCompute
- GlobalBindGroupLayout
- RTDescriptor
- RenderShaderPass
- Shader
- ShaderPassBase
- MorePassShader
- PassShader
- MorePassParser
- ShaderUtil
- GPUContext
- ComponentCollect
- RenderShaderCollect
- RTResourceConfig
- GBufferFrame
- GBufferFrameA
- ProbeGBufferFrame
- RTFrame
- RendererMap
- RenderContext
- ClusterConfig
- ClusterLightingBuffer
- GodRayPost
- OutlinePostSlot
- OutlinePostData
- AtlasParser
- B3DMParser
- GLTFBinaryExtension
- B3DMParseUtil
- FontInfo
- FontPage
- FontChar
- FontParser
- I3DMParser
- B3DMLoader
- B3DMLoaderBase
- FeatureTable
- BatchTable
- GeoJsonParser
- GeoJsonUtil
- GLTFMaterial
- GLTFSubParserConverter
- GLTFSubParserSkeleton
- GLTFSubParserSkin
- GLTFType
- KHR_materials_emissive_strength
- I3DMLoader
- I3DMLoaderBase
- PrefabAvatarParser
- PrefabMaterialParser
- PrefabMeshParser
- PrefabParser
- PrefabStringUtil
- PrefabTextureParser
- MaterialUtilities
- LitHairShader
- LitSSSShader
- LitShader
- QuadShader
- ReflectionShader
- SkyShader
- StandShader
- UnLitShader
- UnLitTexArrayShader
- BlendShapeData
- BlendShapeFrameData
- BlendShapePropertyData
- KV
- PrefabAvatarData
- PrefabBoneData
- PrefabMeshData
- ComData
- PrefabNode
- PrefabTextureData
- ValueParser
- TileSet
- TileSetRoot
- TileSetChild
- TileSetChildContent
- TileSetChildContentMetaData
- TilesRenderer
- GIProbeMaterial
- LitMaterial
- Material
- BiMap
- ColorGradient
- HaltonSeq
- OrderMap
- Plane3D
- PlaneClassification
- ValueOp
- DoubleArray
- Navi3DAstar
- Navi3DConst
- Navi3DEdge
- Navi3DFunnel
- Navi3DMaskType
- Navi3DMergeVertex
- Navi3DMesh
- Navi3DPoint2D
- Navi3DRouter
- TextureCubeFaceData
- BoundUtil
- Object3DUtil
- ProfilerUtil
- Reference
- StorageUtil
- Struct
- f32
- i32
- u32
Interfaces
- IComponent
- IUIInteractive
- ILight
- IObject3DForPropertyAnim
- IQuadNode
- ITexture
- GeoJsonGeometryStruct
- GeoJsonPropertiesStruct
- GeoJsonNodeStruct
- GeoJsonStruct
Type Aliases
- MorphTargetMapper
- MorphTargetStandardKey
- HitInfo
- LODDescriptor
- VertexAttributeData
- ArrayBufferData
- VertexPart
- FragmentPart
- RenderShaderList
- GlobalIrradianceStatus
- CurveValueType
- CurveValueT
- EngineSetting
- MaterialSetting
- ReflectionSetting
- RenderSetting
- Ctor
- Parser
- ProfilerLabel2
- ProfilerLabel
- ProfilerDraw
- SerializeTag
Variables
- fonts
- ClusterBoundsSource_cs
- ClusterLighting_cs
- BLUR_CsShader
- BRDFLUT
- threshold
- downSample
- upSample
- post
- BlurEffectCreatorSample_cs
- BlurEffectCreatorBlur_cs
- DDGIIrradiance_shader
- DDGILighting_shader
- DepthOfView_cs
- ErpImage2CubeMapCreateCube_cs
- ErpImage2CubeMapRgbe2rgba_cs
- GTAO_cs
- GodRay_cs
- IBLEnvMapCreator_cs
- MergeRGBA_cs
- MultiBouncePass_cs
- OutLineBlendColor_cs
- OutlineCalcOutline_cs
- Outline_cs
- Picker_cs
- PreFilteredEnvironment_cs2
- PreFilteredEnvironment_cs
- PreIntegratedLut
- SSAO_cs
- SSGI2_cs
- SSR_BlendColor_cs
- SSR_IS_cs
- SSR_RayTrace_cs
- TAACopyTex_cs
- TAASharpTex_cs
- TAA_cs
- Combine_cs
- Denoising_cs
- TestComputeLoadBuffer
- tw
- Common_frag
- Common_vert
- BrdfLut_frag
- EnvMap_frag
- GBufferStand
- GlobalUniform
- InstanceUniform
- SHCommon_frag
- WorldMatrixUniform
- Inline_vert
- shadowCastMap_vert
- castPointShadowMap_vert
- shadowCastMap_frag
- directionShadowCastMap_frag
- FrustumCulling_cs
- GBuffer_pass
- SkyGBuffer_pass
- ZPassShader_cs
- ZPassShader_fs
- ZPassShader_vs
- ClusterLight
- ColorPassFragmentOutput
- FragmentOutput
- FragmentVarying
- ShadingInput
- VertexAttributeIndexShader
- VertexAttributes_vert
- ReflectionCG
- QuadGlsl_vs
- BRDF_frag
- BsDF_frag
- BxDF_frag
- Hair_frag
- IESProfiles_frag
- IrradianceVolumeData_frag
- Irradiance_frag
- LightingFunction_frag
- UnLit_frag
- ColorLitShader
- GIProbeShader
- GlassShader
- Hair_shader_op
- Hair_shader_tr
- Lambert_shader
- Lit_shader
- OutlinePass
- PBRLItShader
- PBRLitSSSShader
- PavementShader
- PointShadowDebug
- ReflectionShader_shader
- UnLit
- UnLitTextureArray
- BxdfDebug_frag
- Clearcoat_frag
- ClusterDebug_frag
- NormalMap_frag
- ShadowMapping_frag
- MaterialUniform
- PhysicMaterialUniform_frag
- UnLitMaterialUniform_frag
- VideoUniform_frag
- FastMathShader
- FXAAShader
- GlobalFog_shader
- FullQuad_vert_wgsl
- Quad_vert_wgsl
- Quad_frag_wgsl
- Quad_depth2d_frag_wgsl
- Quad_depthCube_frag_wgsl
- Quad_depth2dArray_frag_wgsl
- BitUtil
- ColorUtil
- GenerayRandomDir
- IrradianceDataReaderCompleteEvent
- irradianceDataReader
- GIRenderStartEvent
- GIRenderCompleteEvent
- outlinePostData
- RADIANS_TO_DEGREES
- DEGREES_TO_RADIANS
- zSorterUtil
Functions
- textureCompress
- makeAloneSprite
- makeGUISprite
- arrayToString
- readMagicBytes
- registerMaterial
- setTimeDelay
- setFrameDelay
- GetCountInstanceID
- ArrayHas
- ArrayItemIndex
- mergeFunctions
- NonSerialize
- IsNonSerialize
- EditorInspector
- IsEditorInspector
- RegisterComponent
- GetComponentClass
- RegisterShader
- GetShader
Animation
Assets
CameraController
Collider
Components
- AtmosphericComponent
- BillboardComponent
- ColliderComponent
- ComponentBase
- Transform
- AnimatorComponent
- MorphTargetBlender
- PostProcessingComponent
- GlobalIlluminationComponent
- MeshFilter
- MeshRenderer
- Reflection
- SkinnedMeshRenderer
- SkinnedMeshRenderer2
- SkyRenderer
- SphereReflection
- Camera3D
- APatch
- RotationControlComponents
- ScaleControlComponents
- TransformControllerBaseComponent
- TranslationControlComponents
Controller
Entity
Events
GFX
- ComputeGPUBuffer
- IndicesGPUBuffer
- MaterialDataUniformGPUBuffer
- MatrixGPUBuffer
- StorageGPUBuffer
- StructStorageGPUBuffer
- UniformGPUBuffer
- VertexGPUBuffer
- RendererMask
GPU GUI
- GUIPick
- GUIAtlasTexture
- GUICanvas
- GUIGeometry
- GUIGeometryRebuild
- GUIMaterial
- GUIQuad
- GUIRenderer
- GUIShader
- GUISprite
- UIButton
- UIComponentBase
- UIImage
- UIImageGroup
- UIInteractive
- UIPanel
- UIRenderAble
- UIShadow
- UITextField
- UITransform
- ViewPanel
- WorldPanel
Geometry
- ExtrudeGeometry
- SubGeometry
- GeometryBase
- BoxGeometry
- CylinderGeometry
- PlaneGeometry
- SphereGeometry
- StripeGeometry
- TorusGeometry
- TrailGeometry
- TriGeometry
IO
Lights
Material
- BlendMode
- ColorLitMaterial
- GlassMaterial
- LambertMaterial
- ReflectionMaterial
- UnLitMaterial
- UnLitTexArrayMaterial
Math
- AnimationCurve
- PropertyAnimationClip
- AnimationCurveT
- Bezier2D
- Bezier3D
- Color
- CubicBezierCurve
- CubicBezierType
- CubicBezierPath
- MathUtil
- Matrix3
- Matrix4
- Plane
- Quaternion
- Rand
- Ray
- Rect
- Vector2
- Vector3
- Keyframe
- KeyframeT
- Navi3DPoint
- Navi3DPointFat
- Navi3DTriangle
Plugin
Post Effects
Setting
- GlobalIlluminationSetting
- LightSetting
- LoaderSetting
- PickSetting
- ShadowSetting
- SkySetting
- BloomSetting
- DepthOfViewSetting
- GTAOSetting
- GlobalFogSetting
- GodRaySetting
- OutlineSetting
- SSGISetting
- SSRSetting
- TAASetting
Texture
- Texture
- AtmosphericScatteringSkySetting
- AtmosphericScatteringSky
- BitmapTexture2D
- BitmapTextureCube
- HDRTexture
- HDRTextureCube
- LDRTextureCube
- SolidColorSky
- Uint8ArrayTexture