Class: HingeConstraint
铰链约束
Hierarchy
ConstraintBase
<btHingeConstraint
>↳
HingeConstraint
Constructors
Properties
- pivotSelf
- pivotTarget
- rotationSelf
- rotationTarget
- disableCollisionsBetweenLinkedBodies
- axisSelf
- axisTarget
- useReferenceFrameA
- useTwoBodiesTransformOverload
- object3D
- isDestroyed
Accessors
- breakingThreshold
- constraint
- targetRigidbody
- limitInfo
- motorConfigInfo
- eventDispatcher
- isStart
- transform
- enable
Methods
- start
- wait
- resetConstraint
- destroy
- setLimit
- enableAngularMotor
- init
- stop
- onEnable
- onDisable
- onUpdate
- onLateUpdate
- onBeforeUpdate
- onCompute
- onGraphic
- onParentChange
- onAddChild
- onRemoveChild
- cloneTo
- copyComponent
- beforeDestroy
Constructors
constructor
• new HingeConstraint(): HingeConstraint
Returns
Inherited from
ConstraintBase<Ammo.btHingeConstraint>.constructor
Properties
pivotSelf
• pivotSelf: Vector3
The pivot point for the self body FrameInA Origin
Inherited from
ConstraintBase.pivotSelf
Defined in
packages/physics/constraint/ConstraintBase.ts:19
pivotTarget
• pivotTarget: Vector3
The pivot point for the target body FrameInB Origin
Inherited from
ConstraintBase.pivotTarget
Defined in
packages/physics/constraint/ConstraintBase.ts:24
rotationSelf
• rotationSelf: Quaternion
The rotation for the self body FrameInA Rotation
Inherited from
ConstraintBase.rotationSelf
Defined in
packages/physics/constraint/ConstraintBase.ts:29
rotationTarget
• rotationTarget: Quaternion
The rotation for the target body FrameInB Rotation
Inherited from
ConstraintBase.rotationTarget
Defined in
packages/physics/constraint/ConstraintBase.ts:34
disableCollisionsBetweenLinkedBodies
• disableCollisionsBetweenLinkedBodies: boolean
= true
Inherited from
ConstraintBase.disableCollisionsBetweenLinkedBodies
Defined in
packages/physics/constraint/ConstraintBase.ts:36
axisSelf
• axisSelf: Vector3
= Vector3.UP
自身刚体上的铰链轴方向。 默认值 Vector3.UP
Defined in
packages/physics/constraint/HingeConstraint.ts:14
axisTarget
• axisTarget: Vector3
= Vector3.UP
目标刚体上的铰链轴方向。 默认值 Vector3.UP
Defined in
packages/physics/constraint/HingeConstraint.ts:19
useReferenceFrameA
• useReferenceFrameA: boolean
= true
是否使用自身刚体的参考框架。 默认值 true
Defined in
packages/physics/constraint/HingeConstraint.ts:24
useTwoBodiesTransformOverload
• useTwoBodiesTransformOverload: boolean
= false
是否使用两个刚体的变换重载方式。 如果为 true,则使用两个刚体的变换作为约束的参考框架。 默认值 false
Defined in
packages/physics/constraint/HingeConstraint.ts:30
object3D
• object3D: Object3D
= null
owner object3D
Inherited from
ConstraintBase.object3D
Defined in
src/components/ComponentBase.ts:17
isDestroyed
• Optional
isDestroyed: boolean
Inherited from
ConstraintBase.isDestroyed
Defined in
src/components/ComponentBase.ts:38
Accessors
breakingThreshold
• get
breakingThreshold(): number
断裂脉冲阈值,值越大,约束越不易断裂。
Returns
number
Inherited from
ConstraintBase.breakingThreshold
Defined in
packages/physics/constraint/ConstraintBase.ts:41
• set
breakingThreshold(value
): void
Parameters
Name | Type |
---|---|
value | number |
Returns
void
Inherited from
ConstraintBase.breakingThreshold
Defined in
packages/physics/constraint/ConstraintBase.ts:45
constraint
• get
constraint(): T
获取约束实例
Returns
T
Inherited from
ConstraintBase.constraint
Defined in
packages/physics/constraint/ConstraintBase.ts:87
targetRigidbody
• get
targetRigidbody(): Rigidbody
目标刚体组件
Returns
Inherited from
ConstraintBase.targetRigidbody
Defined in
packages/physics/constraint/ConstraintBase.ts:119
• set
targetRigidbody(value
): void
Parameters
Name | Type |
---|---|
value | Rigidbody |
Returns
void
Inherited from
ConstraintBase.targetRigidbody
Defined in
packages/physics/constraint/ConstraintBase.ts:123
limitInfo
• get
limitInfo(): [number
, number
, number
, number
, number?]
获取当前的限制参数。
Returns
[number
, number
, number
, number
, number?]
Defined in
packages/physics/constraint/HingeConstraint.ts:38
motorConfigInfo
• get
motorConfigInfo(): [boolean
, number
, number
]
获取当前的马达配置参数。
Returns
[boolean
, number
, number
]
Defined in
packages/physics/constraint/HingeConstraint.ts:42
eventDispatcher
• get
eventDispatcher(): CEventDispatcher
Returns
CEventDispatcher
Inherited from
ConstraintBase.eventDispatcher
Defined in
src/components/ComponentBase.ts:23
• set
eventDispatcher(value
): void
Parameters
Name | Type |
---|---|
value | CEventDispatcher |
Returns
void
Inherited from
ConstraintBase.eventDispatcher
Defined in
src/components/ComponentBase.ts:28
isStart
• get
isStart(): boolean
Returns
boolean
Inherited from
ConstraintBase.isStart
Defined in
src/components/ComponentBase.ts:40
transform
• get
transform(): Transform
Return the Transform component attached to the Object3D.
Returns
Transform
Inherited from
ConstraintBase.transform
Defined in
src/components/ComponentBase.ts:47
enable
• get
enable(): boolean
Enable/disable components. The enabled components can be updated, while the disabled components cannot be updated.
Returns
boolean
Inherited from
ConstraintBase.enable
Defined in
src/components/ComponentBase.ts:68
• set
enable(value
): void
Enable/disable components. The enabled components can be updated, while the disabled components cannot be updated.
Parameters
Name | Type |
---|---|
value | boolean |
Returns
void
Inherited from
ConstraintBase.enable
Defined in
src/components/ComponentBase.ts:54
Methods
start
▸ start(): Promise
<void
>
Returns
Promise
<void
>
Inherited from
ConstraintBase.start
Defined in
packages/physics/constraint/ConstraintBase.ts:50
wait
▸ wait(): Promise
<btHingeConstraint
>
异步获取完成初始化的约束实例
Returns
Promise
<btHingeConstraint
>
Inherited from
ConstraintBase.wait
Defined in
packages/physics/constraint/ConstraintBase.ts:97
resetConstraint
▸ resetConstraint(): Promise
<btHingeConstraint
>
重置约束,销毁当前约束实例后重新创建并返回新的约束实例
Returns
Promise
<btHingeConstraint
>
Inherited from
ConstraintBase.resetConstraint
Defined in
packages/physics/constraint/ConstraintBase.ts:105
destroy
▸ destroy(force?
): void
Parameters
Name | Type |
---|---|
force? | boolean |
Returns
void
Inherited from
ConstraintBase.destroy
Defined in
packages/physics/constraint/ConstraintBase.ts:127
setLimit
▸ setLimit(low
, high
, softness
, biasFactor
, relaxationFactor?
): void
设置铰链约束的旋转限制。
Parameters
Name | Type | Description |
---|---|---|
low | number | 铰链旋转的最小角度(下限)。 |
high | number | 铰链旋转的最大角度(上限)。 |
softness | number | 软限制系数,表示限制的柔软程度。值在0到1之间,1表示完全刚性。 |
biasFactor | number | 偏置因子,用于控制限制恢复力的力度。值通常在0到1之间。 |
relaxationFactor? | number | (可选)松弛因子,控制限制恢复的速度。值越大,恢复越快。 |
Returns
void
Defined in
packages/physics/constraint/HingeConstraint.ts:52
enableAngularMotor
▸ enableAngularMotor(enableMotor
, targetVelocity
, maxMotorImpulse
): void
启用或禁用角度马达。
Parameters
Name | Type | Description |
---|---|---|
enableMotor | boolean | 是否启用马达。 |
targetVelocity | number | 马达的目标速度。 |
maxMotorImpulse | number | 马达的最大推力。 |
Returns
void
Defined in
packages/physics/constraint/HingeConstraint.ts:63
init
▸ init(param?
): void
Parameters
Name | Type |
---|---|
param? | any |
Returns
void
Inherited from
ConstraintBase.init
Defined in
src/components/ComponentBase.ts:112
stop
▸ stop(): void
Returns
void
Inherited from
ConstraintBase.stop
Defined in
src/components/ComponentBase.ts:114
onEnable
▸ onEnable(view?
): any
Parameters
Name | Type |
---|---|
view? | View3D |
Returns
any
Inherited from
ConstraintBase.onEnable
Defined in
src/components/ComponentBase.ts:115
onDisable
▸ onDisable(view?
): any
Parameters
Name | Type |
---|---|
view? | View3D |
Returns
any
Inherited from
ConstraintBase.onDisable
Defined in
src/components/ComponentBase.ts:116
onUpdate
▸ onUpdate(view?
): any
Parameters
Name | Type |
---|---|
view? | View3D |
Returns
any
Inherited from
ConstraintBase.onUpdate
Defined in
src/components/ComponentBase.ts:117
onLateUpdate
▸ onLateUpdate(view?
): any
Parameters
Name | Type |
---|---|
view? | View3D |
Returns
any
Inherited from
ConstraintBase.onLateUpdate
Defined in
src/components/ComponentBase.ts:118
onBeforeUpdate
▸ onBeforeUpdate(view?
): any
Parameters
Name | Type |
---|---|
view? | View3D |
Returns
any
Inherited from
ConstraintBase.onBeforeUpdate
Defined in
src/components/ComponentBase.ts:119
onCompute
▸ onCompute(view?
, command?
): any
Parameters
Name | Type |
---|---|
view? | View3D |
command? | GPUCommandEncoder |
Returns
any
Inherited from
ConstraintBase.onCompute
Defined in
src/components/ComponentBase.ts:120
onGraphic
▸ onGraphic(view?
): any
Parameters
Name | Type |
---|---|
view? | View3D |
Returns
any
Inherited from
ConstraintBase.onGraphic
Defined in
src/components/ComponentBase.ts:121
onParentChange
▸ onParentChange(lastParent?
, currentParent?
): any
Parameters
Name | Type |
---|---|
lastParent? | Object3D |
currentParent? | Object3D |
Returns
any
Inherited from
ConstraintBase.onParentChange
Defined in
src/components/ComponentBase.ts:122
onAddChild
▸ onAddChild(child
): any
Parameters
Name | Type |
---|---|
child | Object3D |
Returns
any
Inherited from
ConstraintBase.onAddChild
Defined in
src/components/ComponentBase.ts:123
onRemoveChild
▸ onRemoveChild(child
): any
Parameters
Name | Type |
---|---|
child | Object3D |
Returns
any
Inherited from
ConstraintBase.onRemoveChild
Defined in
src/components/ComponentBase.ts:124
cloneTo
▸ cloneTo(obj
): void
clone component data to target object3D
Parameters
Name | Type | Description |
---|---|---|
obj | Object3D | target object3D |
Returns
void
Inherited from
ConstraintBase.cloneTo
Defined in
src/components/ComponentBase.ts:131
copyComponent
▸ copyComponent(from
): this
Parameters
Name | Type |
---|---|
from | this |
Returns
this
Inherited from
ConstraintBase.copyComponent
Defined in
src/components/ComponentBase.ts:133
beforeDestroy
▸ beforeDestroy(force?
): void
before release this component, object refrences are not be set null now.
Parameters
Name | Type |
---|---|
force? | boolean |
Returns
void
Inherited from
ConstraintBase.beforeDestroy