UIButton
ts
import { Engine3D, Object3DUtil, Object3D, GUISpace, WorldPanel, ViewPanel, UIButton, UITextField, Color, TextAnchor, PointerEvent3D, UIImage, ImageType, ComponentBase, View3D, UIPanel, UIInteractiveStyle, UIButtonTransition, Scene3D, AtmosphericComponent, CameraUtil, HoverCameraController, DirectLight, KelvinUtil, PickGUIEvent3D } from '@orillusion/core';
import { Stats } from '@orillusion/stats';
class Sample_UIButton {
scene: Scene3D;
button: UIButton;
scaler: ScalerComponent;
async run() {
await Engine3D.init();
// init Scene3D
this.scene = new Scene3D();
this.scene.exposure = 1;
this.scene.addComponent(Stats);
// init sky
let atmosphericSky: AtmosphericComponent;
atmosphericSky = this.scene.addComponent(AtmosphericComponent);
// init Camera3D
let camera = CameraUtil.createCamera3DObject(this.scene);
camera.perspective(60, Engine3D.aspect, 1, 5000);
// init Camera Controller
let hoverCtrl = camera.object3D.addComponent(HoverCameraController);
hoverCtrl.setCamera(-30, -15, 100);
// init View3D
let view = new View3D();
view.scene = this.scene;
view.camera = camera;
// create direction light
let lightObj3D = new Object3D();
lightObj3D.x = 0;
lightObj3D.y = 30;
lightObj3D.z = -40;
lightObj3D.rotationX = 20;
lightObj3D.rotationY = 160;
lightObj3D.rotationZ = 0;
let light = lightObj3D.addComponent(DirectLight);
light.lightColor = KelvinUtil.color_temperature_to_rgb(5355);
light.intensity = 3;
this.scene.addChild(light.object3D);
// relative light to sky
atmosphericSky.relativeTransform = light.transform;
Engine3D.startRenderView(view);
// create floor
let floor = Object3DUtil.GetSingleCube(100, 2, 50, 0.5, 0.5, 0.5);
this.scene.addChild(floor);
floor.y = -40;
// enable ui canvas at index 0
let canvas = view.enableUICanvas();
//create UI root
let panelRoot: Object3D = new Object3D();
await Engine3D.res.loadFont('https://cdn.orillusion.com/fnt/0.fnt');
await Engine3D.res.loadAtlas('https://cdn.orillusion.com/atlas/UI_atlas.json');
let space: GUISpace = GUISpace.World; // View
let panel: UIPanel;
if (space == GUISpace.World) {
panelRoot.scaleX = panelRoot.scaleY = panelRoot.scaleZ = 0.2;
panel = panelRoot.addComponent(WorldPanel);
} else {
panelRoot.scaleX = panelRoot.scaleY = panelRoot.scaleZ = 1;
panel = panelRoot.addComponent(ViewPanel);
}
//add panel
canvas.addChild(panel.object3D);
{
let quad = new Object3D();
panelRoot.addChild(quad);
let button: UIButton = quad.addComponent(UIButton);
button.normalSprite = Engine3D.res.getGUISprite('button-up');
button.downSprite = Engine3D.res.getGUISprite('button-down');
button.overSprite = Engine3D.res.getGUISprite('button-over');
button.disableSprite = Engine3D.res.getGUISprite('button-disable');
button.uiTransform.resize(200, 60);
button.uiTransform.y = -100;
button.transition = UIButtonTransition.SPRITE;
this.button = button;
let buttonLabel = quad.addComponent(UITextField);
buttonLabel.text = 'Click me';
buttonLabel.fontSize = 24;
buttonLabel.color = new Color(1, 0.8, 0.4);
buttonLabel.alignment = TextAnchor.MiddleCenter;
quad.addEventListener(PickGUIEvent3D.PICK_CLICK_GUI, this.onUIClick, this);
quad.addEventListener(PickGUIEvent3D.PICK_OUT_GUI, this.onOut, this);
quad.addEventListener(PickGUIEvent3D.PICK_OVER_GUI, this.onOver, this);
quad.addEventListener(PickGUIEvent3D.PICK_DOWN_GUI, this.onDown, this);
}
{
let quad = new Object3D();
panelRoot.addChild(quad);
let button: UIButton = quad.addComponent(UIButton);
button.normalSprite = Engine3D.res.getGUISprite('button-up');
button.uiTransform.resize(200, 60);
button.uiTransform.y = 200;
let buttonLabel = quad.addComponent(UITextField);
buttonLabel.text = 'Color Button';
buttonLabel.fontSize = 24;
buttonLabel.color = new Color(1, 0.8, 0.4);
buttonLabel.alignment = TextAnchor.MiddleCenter;
button.setStyleColor(UIInteractiveStyle.NORMAL, new Color(1, 0.5, 0.5, 1));
button.setStyleColor(UIInteractiveStyle.DOWN, new Color(0.5, 0.5, 1, 1));
button.setStyleColor(UIInteractiveStyle.OVER, new Color(0.5, 1, 0.5, 1));
button.setStyleColor(UIInteractiveStyle.DISABLE, new Color(0.5, 0.5, 0.5, 1));
button.transition = UIButtonTransition.COLOR;
}
{
let imageQuad = new Object3D();
panelRoot.addChild(imageQuad);
let img = imageQuad.addComponent(UIImage);
img.imageType = ImageType.Sliced;
img.sprite = Engine3D.res.getGUISprite('button-up');
img.uiTransform.resize(400, 60);
img.uiTransform.y = 32;
this.scaler = imageQuad.addComponent(ScalerComponent);
this.scaler.enable = false;
}
}
private onOut() {
console.log('onOut');
}
private onOver() {
console.log('onOver');
}
private onDown() {
console.log('onDown');
}
private onUIClick(e) {
this.button.enable = false;
this.scaler.enable = true;
setTimeout(() => {
this.button.enable = true;
this.scaler.enable = false;
}, 3000);
}
}
class ScalerComponent extends ComponentBase {
private _image: UIImage;
private counter: number = 0;
public init(param?: any): void {
this._image = this.object3D.getComponent(UIImage);
}
public onUpdate(view?: View3D) {
this.counter++;
this._image.uiTransform.resize((3 + Math.sin(this.counter * 0.01)) * 150, this._image.uiTransform.height);
}
}
new Sample_UIButton().run();