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UIVideo


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ts
import { VideoTexture } from '@orillusion/media-extention';
import { Engine3D, Object3DUtil, Object3D, ViewPanel, UIImage, ImageType, makeAloneSprite, Scene3D, KelvinUtil, AtmosphericComponent, CameraUtil, HoverCameraController, View3D, DirectLight } from '@orillusion/core';
import { Stats } from '@orillusion/stats';

class Sample_UIVideo {
    Ori: dat.GUI;
    scene: Scene3D;

    async run() {
        Engine3D.setting.shadow.autoUpdate = true;
        await Engine3D.init();

        // init Scene3D
        this.scene = new Scene3D();
        this.scene.exposure = 1;
        this.scene.addComponent(Stats);

        // init sky
        let atmosphericSky: AtmosphericComponent;
        atmosphericSky = this.scene.addComponent(AtmosphericComponent);

        // init Camera3D
        let camera = CameraUtil.createCamera3DObject(this.scene);
        camera.perspective(60, Engine3D.aspect, 1, 5000);

        // init Camera Controller
        let hoverCtrl = camera.object3D.addComponent(HoverCameraController);
        hoverCtrl.setCamera(-30, -15, 100);

        // init View3D
        let view = new View3D();
        view.scene = this.scene;
        view.camera = camera;

        // create direction light
        let lightObj3D = new Object3D();
        lightObj3D.x = 0;
        lightObj3D.y = 30;
        lightObj3D.z = -40;
        lightObj3D.rotationX = 20;
        lightObj3D.rotationY = 160;
        lightObj3D.rotationZ = 0;

        let light = lightObj3D.addComponent(DirectLight);
        light.lightColor = KelvinUtil.color_temperature_to_rgb(5355);
        light.castShadow = true;
        light.intensity = 3;

        this.scene.addChild(light.object3D);

        // relative light to sky
        atmosphericSky.relativeTransform = light.transform;

        Engine3D.startRenderView(view);

        // create floor
        let floor = Object3DUtil.GetSingleCube(100, 10, 50, 0.5, 0.5, 0.5);
        this.scene.addChild(floor);

        let canvas = view.enableUICanvas();

        let videoTexture = new VideoTexture();
        await videoTexture.load('https://cdn.orillusion.com/videos/bunny.mp4');

        //create UI root
        let panelRoot: Object3D = new Object3D();
        panelRoot.addComponent(ViewPanel);
        canvas.addChild(panelRoot);
        {
            let imageQuad = new Object3D();
            panelRoot.addChild(imageQuad);
            let image = imageQuad.addComponent(UIImage);
            image.sprite = makeAloneSprite('dt.mp4', videoTexture);
            image.imageType = ImageType.Simple;
            image.uiTransform.resize(600, 400);
        }
    }
}

new Sample_UIVideo().run();

Released under the MIT License